Realm VTT supports four grid modes—Square, Vertical Hex, Horizontal Hex, and Isometric—so you can configure maps that fit your game’s style with accurate measurements in every mode. All grid types work seamlessly with Realm’s movement logic, area templates, and measurement tools.
Four Grid Options, Same VTT Engine
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Square Grid: The classic choice for tactical encounters. Supports the optional alternate diagonal rule (5 ft–10 ft–5 ft) for precise movement and range. (Enable this from the Settings menu once you enter your Campaign by clicking your Avatar and then "Settings.")
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Vertical Hex (Flat-Topped): Great for hexcrawls or for maps where vertical alignment simplifies travel and movement patterns.
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Horizontal Hex (Pointy-Topped): Another great option for hexcrawls, emphasizing diagonal movement and directional flow.
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Isometric Grid: Adds visual depth while maintaining precise measurements and option for alternate diagonal rules.
Consistent Tools Across Every Grid
Realm VTT’s template tools—line, square, circle, cone, and measure—function in every mode. Distance and pathfinding automatically adjust to your chosen grid type, so gameplay remains fluid and accurate.
Flexible Mapping, Accurate Play
From dungeon crawls to hex-based exploration and stylish isometric cities, Realm VTT’s grid settings keep your maps visually sharp and mechanically consistent.